Has anyone found a viable build for these Arena weapons? (2024)

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Grandchamp1989

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Perfected Force Overflow (Vateshran)
(2 items) Adds 877 Maximum Magicka, Casting Force Siphon on a target within 15 meters of you causes a surge of magical energy to tether between you for 10 seconds. While the tether persists and you remain in range, you and allies in the tether restore 175 Magicka and Stamina every 1 second. This effect can occur once every 10 seconds.

Perfected Rampaging Slash (Maelstrom)
(2 items) Adds 77 Magicka Recovery, Adds 77 Stamina Recovery, When you deal damage with Low Slash, your next fully-charged Heavy Attack used within 5 seconds restores 1904 Magicka and Stamina.

Perfected Stinging Slashes

(2 items) Adds 526 Critical Chance, Twin Slashes deals 1635 more damage for each hit of the initial attack and bleed.

Perfected Gallant Charge (Blackrose)

(2 items) Adds 1190 Armor, Reduces the cost of Shield Charge by 25% and reduces the cost of your next non-Shield Charge One Handed and Shield ability cast within 3 seconds by 100%.

Perfected Concentrated Force (Asylum)

(2 items) Adds 103 Weapon and Spell Damage, Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within 5 seconds of each other for this effect to occur.

I have yet to find good uses for them, other options just seem far more attractive. Maybe someone have made them work and can share?
I'm thinking about just deconning them from my bank but maybe I'm missing something.

#1

  • gariondavey

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    PvP or PvE?

    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden

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    #2

  • Grandchamp1989

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    gariondavey wrote: »

    PvP or PvE?

    both:)

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    #3

  • Firstmep

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    Stinging slashes turns rending/bloodcraze into a decent spammable, so if you play something that doesnt have a good melee spammable its always a good option.
    The rest are either attached to unused skills or the bonuses arent strong enough.

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    #4

  • Pevey

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    I have one RoJo group healer who uses the asylum ice staff on destro bar to provide brittle. Not sure if it is a good set up. Possibly I should be using something else.

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    #5

  • atherusmora

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    Asylum flame staff on my sorc for PvP. Not the best perhaps, but works alright for me with the extra utility in the skill to interrupt and cannot be reflected.

    (Pet)Magsorc Main
    PS4 NA
    PvX
    Long Live the Queen!!!

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    #6

  • Soulshine

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    Pevey wrote: »

    I have one RoJo group healer who uses the asylum ice staff on destro bar to provide brittle. Not sure if it is a good set up. Possibly I should be using something else.

    Maelstrom ice back bar.

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    #7

  • Amottica

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    Viable is subjective.

    Also, if you aren’t using them there is no reason to hold onto them since they came be reconstructed.

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    #8

  • milllaurie

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    Stinging slashes backbar is decent pressure in pvp.

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    #9

  • lauykanson

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    Asylum destro is kinda pointless right now, with the destro passives and CP active you get a very good chance to proc those elemental effects anyway. Maybe on no-CP PVP it will shine a bit more but master destro is still better

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    #10

  • RoninOfNight

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    I have run the asylum / mael destro’s with a 5 piece spider cultist and then either PvP with Julianos or for pve threw on a 2 piece monster set with 3 piece trial thrown together or willpower. Had bars full of destroy skills. It was just a “have fun” set and only ran normals and murdered NPCs with the toon. Lol.

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    #11

  • Tannus15

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    Most of the arena sets are very bad. They pretty much buff a single skill up to the level that a normal 5pc would, and leave the rest of your skills in the lurch.

    The exception for a spammable is frost reach with master staff. 600 spell damage on a powerful spammable is really nice.

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    #12

  • Brrrofski

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    Yeh, stinging slashes is good in pvp for sure.

    Either backbar for pressure, but also turns the skill into a good spammable (it's ok in CP pvp, but very good in no cp).

    Rampaging slash is ok for PvE tank builds I guess, if you're not yet at the level of using just buff sets, and still learning fights so sustain might be harder.

    Asylum destro might be ok in a dual. But there's probably better destros.

    The other two, nobody uses those skills. I think I've seen one guy us shield charge in pvp in the last year. Even then, the set is weak.

    And nobody uses the resto siphon skill lol.

    Edited by Brrrofski on December 5, 2021 9:09PM

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    #13

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Has anyone found a viable build for these Arena weapons? (2024)

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